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NPC Generator

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Advanced [show]


Hugh Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He is bald on top and has large brown tufts of hair around his ears. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He is skeptical of what others tell him and is slow to trust.

History: A powerful wizard made him what he is. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Regain custody of his daughter.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Mentor, Nature. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Hugh Redfield, Male Human Adept 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. His hair is silver and very short. His eyes are blue and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic. Flaws: Insane, PTSD. Bonds: Attractive, Rich. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Roger Mitchell, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 12 (+1)9 (-1) 16 (+3)7 (-2)
Skills Nature +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 18000 cp.


Social Check DCs


Nicholas Reid, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright black suits and hats. His hair is short and white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Nicholas hails from a village terrorized by goblins. Cursed with vampirism at a very young age, Nicholas has worked very hard to control his curse. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Gifted. Flaws: Disease. Bonds: Job, Enemies, Slave. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Nicholas Reid, Male Human Monk 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Deception +4, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Aquan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Bertram Asheton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, grey, dusty cloak. His head has been shaved. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: Bertram was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Poor, Adventurer, Family. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Bertram Asheton, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 5 (-3)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 800 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Solomon Watson, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Painter. He carries with him a set of sickles on his belt, each one with a sapphire on the hilt. He wears his silver hair down. His half smiles and gray eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Solomon was born with his mother's beautiful face. He worked as a nervous Painter and found it very stressful. He then took over the family business and is one of the better Painter for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Philantrophist, Joker. Bonds: Job, Attractive. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Solomon Watson, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)6 (-2) 12 (+1)11 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1 Good lock. 1 Bullseye lantern. 1 Average lock.


Social Check DCs

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