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Advanced [show]


Gomory Preston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His wide-brimmed hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. During his travels, Gomory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gomory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gomory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Sabotage a competitor.

Flaws: Ugly, Disease, Impulsive. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Preston, Male Human Druid 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp.


Social Check DCs


Charles Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky black painted plate armor. He sports a flattop hair cut. He has hazel eyes and a black hat with a green feather.

Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of southern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and he is greedy

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Shelly, Male Human Commoner 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Snape, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair and beard is wavy and long. He has gray eyes and a brown hat with a blue feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane, Racist, Disease. Bonds: Poor. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Ralf Snape, Male Human Monk 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 17 (+3)4 (-3)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Rose (60 gp). Red spinel (70 gp). 1 Minor magic item.


Social Check DCs


Robert Hartford, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his red robe and has his dagger always slung over his shoulder. His hair is white and curly. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Slave. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Robert Hartford, Male Human Warlock 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 800 gp.


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large blue jacket. His red hair is unkempt and raggedy. His eyes, though not visible through his cowl, are hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north his family was never financially stable. His druidic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He desires power and/or immortality; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Terse, Fearful. Bonds: Poor, Adventurer. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Brandon, Male Human Warrior 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)18 (+4) 12 (+1)11 (+0)
Skills History +7, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Orc, Infernal, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 100 gp.


Social Check DCs

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