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Advanced [show]


Anselm Clifton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with broad hat, and is pretty ugly. His golden hair, when down, is lengthy. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Anselm Clifton, Male Human Rogue 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)14 (+2) 7 (-2)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 8
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Chad Weld, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He likes to wear ponchos typically of a light white in addition to tight pants. He has a hunchback. His hair, while still mostly blonde, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south to a Jeweler, Chad learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He has worked as a Jeweler like his father before him.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Fearful, PTSD, Antagonistic. Bonds: Job. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Chad Weld, Male Human Warrior 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp. Red-brown spinel (130 gp). Peridot (50 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown coat over a tan low-cut shirt, and a top hat upon his head. He wears his black hair up. His gray eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic, Gifted. Flaws: Disease, Secretive, Depressed. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Birkenhead, Male Human Wizard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)5 (-3) 15 (+2)8 (-1)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Crawford, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears a grey broad hat and grey clothes. His golden hair is still thick. His brown eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by giants. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Adventurer, Enemies, Rich. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Thomas Crawford, Male Human Paladin 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)18 (+4) 14 (+2)12 (+1)
Skills Religion +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Halfling, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. 1 Spyglass. 1 Silver holy symbol.


Social Check DCs


Diggory Beitz, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, green cloak. His white hair is still thick. He has hazel eyes and a green hat with a white feather.

Personality: He is overprotective of those who hire his services. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a Guard, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: To be a Guard again.

Bonds: Guardian, Family, Poor, Job. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Diggory Beitz, Male Human Cleric 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills History +6
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 70 pp. Brown-green garnet (110 gp). Aquamarine (600 gp). Carnelian (40 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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