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NPC Generator

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Advanced [show]


Miles Berkeley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and dresses in black turtlenecks beneath a green coat with pastel slacks. His right hand appears badly burned and disfigured. His long white hair reaches down to his waist. He is baby faced.

Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a Ruler, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Some 2 years later his spouse died after the birth of his son. Heartbroken, Miles never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Hedonist, PTSD. Bonds: In love, Poor. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Berkeley, Male Human Expert 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Shane Digby, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries nunchakus. His chestnut hair is cut short. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and to unite with his brother

Ideals: Fighting, Philantrophist, Professionalism. Bonds: Attractive, Family. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Shane Digby, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


William Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. This blue eyed northerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Sellsword.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and to be a mercenary again

Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Guardian, Job. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

William Ainsworth, Male Human Wizard 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)7 (-2) 16 (+3)14 (+2)
Skills History +1, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp.


Social Check DCs


Kody Hale, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Bounty Hunter. His blonde hair is thinning but still full. He has a dull look in his blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a bounty hunter and was forced into it by his family

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Family, Military. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Kody Hale, Male Human Aristocrat 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 13 (+1)14 (+2)
Skills Athletics +4, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Shelley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather, and carries tridents. His hair is short and blonde. He has a dull look in his amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he is greedy

Ideals: Fighting. Flaws: Secretive, Hedonist. Bonds: Rich, Job. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Gilbert Shelley, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)17 (+3) 10 (+0)14 (+2)
Skills Deception +4, History +5
Senses Passive Perception 10
Languages Common, Goblin, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 2300 sp.


Social Check DCs

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