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Advanced [show]


Don Blakeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His small hat is riddled with cuts and holes. This gray eyed northerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Don hails from a village terrorized by drow. When Don reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he wants revenge against drow

Flaws: Ugly. Bonds: Poor, Job, Military, Enemies. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Blakeley, Male Human Warlock 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 400 gp. Jet (80 gp). Rose (30 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with black lining and desert motifs. He has styled his chestnut hair well, parting it to the left. His eyes are likewise amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Passionate, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Gerald Hackney, Male Human Monk 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 1500 gp. A delicate silver chain set with a tourmaline (40 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1700 gp). Sapphire pendant on gold chain (1800 gp).


Social Check DCs


Hunter Badger, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He wears a wide-brimmed hat to hide his balding. His gray eyes peer out from beneath his wide-brimmed white hat.

Personality: He has always had a great fascination with Human culture. He is obsessed with finding treasure.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Racist. Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Hunter Badger, Male Human Wizard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Kyle Rutherford, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. His small hat is riddled with cuts and holes. This hazel eyed westerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Kyle studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a miller and was forced into it by his family

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Kyle Rutherford, Male Human Druid 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)9 (-1) 16 (+3)13 (+1)
Skills Nature +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Ernest Elton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his left hand. He keeps his chestnut hair in a pixie cut. His brown eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Ernest was born with his father's beautiful face. He dropped out of school before completing his studies. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels kind of lost in life; and wishes to resurrect an old love

Ideals: Persistence, Logical. Flaws: Addict. Bonds: Attractive, In love. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Ernest Elton, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 7 (-2)9 (-1)
Skills Arcana +1, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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