Bertram Sydney, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His hair is cut close to his head. His brown eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Bertram was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of specialists.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Joker, Justice. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 20 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1600 gp. Blue star sapphire (800 gp). Jasper (80 gp). Onyx (80 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Wallace, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a worn and beaten armor. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Sabotage a competitor.
Ideals: Logical, Entrepeneur. Bonds: Job, Family. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Celestial
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 180 pp. Obsidian (13 gp). Aquamarine (200 gp). Zircon (40 gp). Hematite (13 gp). Star rose quartz (40 gp). Alexandrite (200 gp).
Bertram Bristol, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a tight black one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His head has been shaved. His fierce gray eyes like to dwell on things.
Personality: Bertram wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.
History: When he was but 7 years old his parents immigrated from the south. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Bertram's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc
Ideals: Disciplined. Flaws: Ugly, Addict, Antagonistic. Bonds: Immigrant. Occupation: Brewer
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Solomon Dalton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His whole body is exceptionally muscular. He keeps his long black hair kept up in a rat tail. His skin is flawless and his amber eyes scan people very quickly.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.
History: He is a Hag in disguise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Justice. Bonds: Immigrant, Attractive, Adventurer. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Citrine (30 gp). Alexandrite (700 gp). White opal (1600 gp).
Gilbert Bradley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears brown trousers with violet and grey striped suspenders. He wears various colorful collared shirts. His hair is blonde, silky, and of moderate length. His amber eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: A powerful necromancer made him what he is. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Flaws: Impulsive. Bonds: Attractive, Enemies, Mentor. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 80 pp.
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