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NPC Generator

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Advanced [show]


Odo Haley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: Born to a Locksmith, his mother struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Disciplined, Pacifist. Flaws: Fearful. Bonds: Poor, Family. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Odo Haley, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)15 (+2) 11 (+0)7 (-2)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Trym Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. His golden hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Miller business at a young age. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: To be a Weaver again.

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Trym Carlisle, Male Human Expert 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 2 Tanglefoot bags.


Social Check DCs


Shane Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His long blonde hair reaches down to his waist. He has green eyes and a blue hat with a tan feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To be a Map Maker again; and wants to open a new tavern

Ideals: Athletic, Logical, Fighting. Flaws: Cynical. Bonds: Rich, Job. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Shane Hayley, Male Human Bard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1100 sp.


Social Check DCs


Dean Clapham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a pastel armored body suit, with a simple white line shooting up and back down. He wears his golden hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Dean Clapham, Male Human Druid 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 400 gp. Amber (150 gp).


Social Check DCs


William Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Mortician business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Flaws: Insomniac, Selfish, Impulsive. Bonds: Job, Attractive, Adventurer. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

William Wheatley, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Nature +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 200 gp. Banded agate (7 gp). Aquamarine (300 gp). Lapis lazuli (7 gp).


Social Check DCs

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