Charles Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears brown painted combat armor at almost all times. He keeps his golden hair in a pixie cut. His eyes are likewise blue. His teeth are white and perfect.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Brewer, but he got bored and became a Animal Trainer. He struck the Animal Trainer job and began his own company from there.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. 1 Minor magic item.
Thomas Reed, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.
History: He was born in the north, but his parents moved at a very young age to the east. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To unite with his sister; and to get a good night's sleep
Ideals: Justice, Logical. Flaws: Insomniac. Bonds: Family, Immigrant. Occupation: Navigator
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: Just what you see.
William Darby, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them, he is not a threatening figure. He has no hair. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets
Flaws: Ugly, Shy. Bonds: Guardian, Rich, Slave. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Alex Wordsworth, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His hair is white and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Alex wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.
History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He has achieved small success as a Miller.
Motivation: To be a Map Maker again.
Ideals: Disciplined, Entrepeneur, Fighting. Flaws: Addict. Bonds: Job. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 7 (-2) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Anthony Perry, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes are slightly larger than normal.
Personality: Anthony wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Anthony lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to reunite with his absent mother
Ideals: Disciplined, Gifted. Bonds: Family, Job, Enemies. Occupation: Sailor
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
