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NPC Generator

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Advanced [show]


Tim Clifford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has done his best to style his black hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 8 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Artistic, Justice. Bonds: Attractive, Immigrant, Adventurer. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Tim Clifford, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Norman Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with grey and green striped suspenders. He wears various colorful collared shirts. He wears his silver hair down. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Pacifist. Flaws: Impulsive. Bonds: Military, Job. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Norman Dumph, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 7 (-2)13 (+1)
Skills Medicine +0, Performance +3
Senses Passive Perception 8
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Malachite (12 gp). Rock crystal (50 gp). Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Alexandre Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. He has a long red beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Alexandre hails from a village terrorized by gnolls. Cursed with lycanthropy at a very young age, Alexandre has worked very hard to control his curse. He has worked as a Guard like his father before him.

Motivation: To be a Knight again; and sabotage a competitor

Ideals: Fighting. Flaws: Disease. Bonds: Job, Military, Enemies. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Alexandre Rutherford, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Chrysoprase (80 gp). Rhodochrosite (11 gp). 2 Holy water.


Social Check DCs


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has a long silver beard with little hanging trinkets. He has green eyes and a pastel hat with a brown feather.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Blacksmith in town.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Flaws: Insane. Bonds: Attractive, Job, Poor, Military. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Gomory Beckwith, Male Human Cleric 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. Golden pearl (50 gp). Coral (50 gp). Black pearl (500 gp). Rose (20 gp). 1 Minor magic item.


Social Check DCs


Gerard Shelley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his white hair. He wears large thick round spectacles.

Personality: This man loves music and to teach people music more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Gerard studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his music dream.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Professionalism, Gifted. Bonds: Attractive, Religious. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Gerard Shelley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1500 sp.


Social Check DCs

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