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NPC Generator

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Advanced [show]


Alex Brownrigg, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His feathered hat is riddled with cuts and holes. His fierce blue eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Selfish, Antagonistic. Bonds: Mentor, Rich. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Alex Brownrigg, Male Human Druid 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 200 gp. Brown-green garnet (40 gp). Pink pearl (40 gp). Moonstone (70 gp). Amber (40 gp).


Social Check DCs


Gunter Elton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, brown cloak. He is tall, broad shouldered and powerfully built. His hair is white and very short. His violet eyes peer out from beneath his feathered brown hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He inherited the family business which he has now maintained for 11 years.

Motivation: He wants nothing more than to rejoin the army; and to be a shipwright again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Military. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Elton, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. 1 Backpack. 1 Silk rope.


Social Check DCs


Simon Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long auburn beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Emotional, Fearful, Mundane. Bonds: Poor, Slave. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Simon Ramsey, Male Human Aristocrat 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)11 (+0) 15 (+2)9 (-1)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 20000 cp. Tiger eye turquoise (5 gp). Red spinel (130 gp).


Social Check DCs


Henry Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His blonde hair is styled in orderly dreadlocks. His hazel eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Actor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Henry Shelley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 16 (+3)17 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Balimaar Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is cut close to his head. His eyes are likewise gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He comes from a rich eastern family. After coming to the age of reason, Balimaar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is greedy; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting, Professionalism, Gifted. Bonds: Enemies, Rich. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Balimaar Hastings, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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