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NPC Generator

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Advanced [show]


Simon Hayes, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears a black deerstalker hat and black clothes. His red hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: He got into the Doctor business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Gifted. Flaws: Insane. Bonds: Job, Rich, Adventurer. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Simon Hayes, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears skinny pants and wears a blue and grey robe with the hood down. He wears a deerstalker hat to cover his moderate length black hair. His gray eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of gnolls once and for all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Disease, Insane. Bonds: Enemies, Rich, Nature. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

William Royal, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 4 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


William Clayden, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His hair, while still mostly auburn, has prominent grey streaks. His amber unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His martial abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Attractive, Religious. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

William Clayden, Male Human Commoner 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 5 (-3)15 (+2)
Skills Acrobatics +4, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Randal Riley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a brown and red handkerchief worn on his left side. His red hair is singed and shortened. His violet eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a Cartwright, his mother struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: A strong sense of loyalty to Human people; and a need for knowledge about a nearby landmark

Flaws: Ugly, Racist. Bonds: Enemies, Immigrant, Poor, Adventurer. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Randal Riley, Male Human Aristocrat 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)15 (+2) 18 (+4)12 (+1)
Skills Perception +7, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: Malachite (9 gp). Freshwater pearl (9 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Woods, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. His eyes are hazel and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of western immigrants he idolized his father. He helped his father out around the business and became quite the natural. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Lewis Woods, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 14000 cp. 2 Holy water.


Social Check DCs

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