Balimaar Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears green trousers with brown and violet striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Fearful. Bonds: Mentor, Enemies. Occupation: Scribe
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Bernard Ryley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears a brown cloak and cross-gartered yellow stockings. His right leg appears badly burned and disfigured. He wears a colorful flower in his chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it
Ideals: Optimist, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 sp.
Percival Marley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a pastel collared shirt and blue pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He sports a long brown beard, and similarly colored long hair. He is baby faced.
Personality: Eccentric and domineering, Percival will drive conversation. When he's not drinking or sleeping the drinks off, he's doing painting.
History: When he was but 7 years old his parents immigrated from the east. He worked as a nervous Engraver and found it very stressful. He then took over the family business and is one of the better Engraver for hire.
Motivation: A deep hatred of orcs; and to be a navigator again
Ideals: Extrovert, Artistic. Bonds: Immigrant, Job, Enemies. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 200 gp.
Simon Royal, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His brown eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic. Occupation: Bather
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Randal Thornton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears green cloth garments or leather armor. His white hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.
History: He was raised in a plains tribe. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature, Military. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +5
Possessions: Rock crystal (60 gp).
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