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NPC Generator

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Advanced [show]


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean pastel cloak covering his clean studded leather. He wears a colorful flower in his auburn hair. His eyes are likewise hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Flattery will make him almost putty in your hands.

History: Aldous was born in the east. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Persistence. Flaws: Depressed, Selfish. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Allerton, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)18 (+4) 11 (+0)11 (+0)
Skills Arcana +6, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp. 1 Tanglefoot bags. 3 Acid flasks. 2 Holy water. 1 Antitoxin.


Social Check DCs


Dustin Watson, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His auburn hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Dustin took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants him found.

Ideals: Gifted, Logical. Bonds: Immigrant, Guardian, Family. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Dustin Watson, Male Human Adept 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. Obsidian (5 gp). Alexandrite (400 gp). Chalcedony (20 gp). Aquamarine (400 gp). 3 Antitoxin. 1 Everburning torch. 3 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Frederick Kirby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is short and silver. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.

History: Born in the west to a Stylist, Frederick learned a great deal about his mother's area of expertise. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He became a Stylist soon after.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Frederick Kirby, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)18 (+4) 14 (+2)9 (-1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Dwarven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 600 sp. 1 Masterwork studded leather.


Social Check DCs


Gerard Axton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His left hand appears badly burned and disfigured. His brown hair is long and unkept. His blue eyes peer out from beneath his top brown hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 14th year, his parents were killed by a orcs raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: To end his boredom; and he is content

Flaws: Ugly, Mundane, Shy. Bonds: Mentor, Enemies. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Gerard Axton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 5 (-3)11 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 7
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2400 sp. Sardonyx (40 gp). Deep blue spinel (400 gp). Rock crystal (40 gp).


Social Check DCs


Robert Appleton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, green cloak. His chestnut hair is long and unkept. His hazel eyes lackadaisically let the world flow into them.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a crush on the local Armorer; and doesn't want to be a fisher and was forced into it by his family

Ideals: Extrovert, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Family, Has a crush. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Robert Appleton, Male Human Barbarian 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)18 (+4) 14 (+2)10 (+0)
Skills Medicine +5, Religion +7
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Ignan, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 8000 sp.


Social Check DCs

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