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NPC Generator

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Advanced [show]


Lewis Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a red collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and he perpetually has his pickaxe ready. His chestnut hair is thinning but still full. He is baby faced.

Personality: He is extraordinarily eccentric. He uses divination through singing.

History: He was born in the south. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Immigrant, Slave. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Lewis Roscoe, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Insight +0, Stealth +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp.


Social Check DCs


Anselm Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair, when down, is lengthy. His eyes are amber and catlike.

Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Anselm Hastings, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2700 sp.


Social Check DCs


Trym Heiser, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. His eyes are hazel and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Secretive, Disease. Bonds: Attractive, Adventurer. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Trym Heiser, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Middleton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue tunic with grey highlights, and long blue pants that bunch up around his shoes. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.

Motivation: He would like to get married and retire; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Rich, Family, Has a crush. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Lance Middleton, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 18 (+4)9 (-1)
Skills Intimidation +1, Medicine +6
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Hematite (4 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Langston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His brown hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Lance Langston, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 16000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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