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NPC Generator

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Advanced [show]


Patrick Rylan, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear tan clothing when he does not wear armor. His blonde hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Spy again; and to reunite with his old friends

Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer, Job. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Rylan, Male Human Barbarian 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Rylan, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He has moderate length auburn hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Immigrant, Has a crush. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Frederick Rylan, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 4 Acid flasks. 1 Tanglefoot bags. 2 Thunderstones.


Social Check DCs


Kody York, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. His hair, while still mostly auburn, has prominent grey streaks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Animals are drawn to him, and he is able to talk to them.

History: Kody hails from a village terrorized by orcs. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Kody York, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Azurite (13 gp). 4 Tanglefoot bags. 2 Smokesticks. 1 Everburning torch.


Social Check DCs


Drogo Altham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. He has no hair. He has several tiny jet earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drogo took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Drogo Altham, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)9 (-1) 6 (-2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Alby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his chestnut hair in a pixie cut. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.

History: He comes from a rich western family. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Impeccable. Bonds: Adventurer, Rich. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Theodoric Alby, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs

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