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Advanced [show]


Ralf Weld, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tan leather gloves, a tan jacket, and tight pants. His golden hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. After coming to the age of reason, Ralf took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south; and wishes to resurrect an old love

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Poor, Nature. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Ralf Weld, Male Human Ranger 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Thomas Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown costume with the symbols of the four houses of cards on his torso. His hair is red and very short. His eyes are likewise amber. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: Thomas was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Religious. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Thomas Blankley, Male Human Paladin 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Roger Lindsay, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His auburn hair is kept up in a ponytail inside a Stetson hat. His thin eyebrows rest above his beady violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east, but his parents moved at a very young age to the north. A freak accident while working with his Crown-heir mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Roger Lindsay, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 6 (-2)10 (+0) 12 (+1)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Brown-green garnet (120 gp). Jade (120 gp). Azurite (15 gp).


Social Check DCs


William Clayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His head has been shaved. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, William will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Extrovert, Optimist. Flaws: Ugly, Disease, Racist. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

William Clayden, Male Human Druid 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


John Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is greasy and uncared for. This amber eyed westerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Job, Poor. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

John Pinkerton, Male Human Cleric 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs

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