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NPC Generator

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Advanced [show]


Henry Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with pastel and violet striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Henry studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Henry Pinkerton, Male Human Wizard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)4 (-3) 11 (+0)15 (+2)
Skills Athletics +0, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 39000 sp.


Social Check DCs


Robert Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with tan socks and a vest with buckled shoes, and carries halberds. His broad hat is riddled with cuts and holes. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Robert Stansfield, Male Human Sorcerer 10
Medium (6'6") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 33 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Pickering, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.

History: Sold as a small child to a wizard, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Attractive, Mentor. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Tim Pickering, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)6 (-2) 16 (+3)15 (+2)
Skills Deception +4, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1900 sp.


Social Check DCs


Geoffrey Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His brown hair is lengthy. He has gleaming, smiling brown eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich, Military. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Anderton, Male Human Commoner 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 11 (+0)9 (-1)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Odo Nash, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. He is an epitome of beauty. With a patchy black beard and wild black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Odo hails from a village terrorized by gnolls. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Revenge; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Adventurer, Enemies. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Odo Nash, Male Human Ranger 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 11 (+0)10 (+0)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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