Everard Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has a very tight haircut. His green unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal dancing training, and achieved minor success. He became a Blacksmith soon after.
Motivation: He is terrified, and will act out of fear.
Ideals: Artistic. Flaws: Disease, Fearful, Mundane. Bonds: Job. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Trym Bristol, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt with thin brown vertical stripes and white pants. His hair, while still mostly black, has prominent grey streaks. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trym hails from a village terrorized by dire rats. His father was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Joker, Justice, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Ploughman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 6 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Drogo Colton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and grey robe with the hood down. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He has worked as a Shepherd like his father before him.
Motivation: Further expansion of business; and a deep hatred of orcs
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Enemies. Occupation: Shepherd
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Anselm Peyton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He very much looks the part of a Sailor. He has wavy white hair. His fierce blue eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born at the edge of vast desert. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 7 years.
Motivation: To prove his worth to the world; and sabotage a competitor
Flaws: Ugly, Impulsive. Bonds: Job, Nature, Rich. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Jade (50 gp). Malachite (11 gp). Banded agate (11 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Browning, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is golden. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. In the meantime he has taken over work as a Sellsword and occasionally as a mercenary.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Ideals: Opinionated, Professionalism. Bonds: Attractive, Poor, In love. Occupation: Sellsword
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Tourmaline (70 gp). Zircon (40 gp).
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