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NPC Generator

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Advanced [show]


Gerald Carlyle, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a red poncho over his likewise colored trousers and shirt. He is bald on top and has large brown tufts of hair around his ears. His brown eyes peer out from beneath his Stetson red hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Gerald Carlyle, Male Human Wizard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 15 (+2)7 (-2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp. Onyx (80 gp). 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs


Norman Barney, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he dresses like a well dressed Fortune-teller does. He has a very tight haircut. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Norman was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Disease, Insane. Bonds: Job, Adventurer, Attractive. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Norman Barney, Male Human Commoner 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)18 (+4) 16 (+3)11 (+0)
Skills Intimidation +3, Investigation +7
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Gnome, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 5000 sp. Fiery yellow corundum (600 gp). Blue star sapphire (600 gp). Amber (110 gp). Alexandrite (1400 gp).


Social Check DCs


Shane Presley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with deerstalker hat. His white hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: Many gnolls want him driven away.

Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Religious. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Shane Presley, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)13 (+1) 11 (+0)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean tan cloak covering his clean studded leather. He has a long silver beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gomory was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has achieved small success as a Roofer.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Opinionated, Persistence. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Gomory Harley, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)7 (-2) 11 (+0)9 (-1)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is silver and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and marry his sister to traveling adventurers

Ideals: Optimist, Artistic. Bonds: Immigrant, Adventurer, Family. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Rolf Kensley, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 15 (+2)7 (-2) 10 (+0)17 (+3)
Skills Investigation +0, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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