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NPC Generator

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Advanced [show]


Kyle Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey wide-brimmed hat and grey clothes. His white hair is unkempt and raggedy. His gray eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Kyle Ashley, Male Human Monk 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Aldous Barton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Justice, Fighting, Gifted, Impeccable. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Barton, Male Human Barbarian 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Drogo Bentham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He dresses well, wearing red shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a greatsword. His auburn hair is still thick. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Drogo Bentham, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 sp.


Social Check DCs


Odo Wade, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length golden hair. His eyes are violet and beady.

Personality: Eccentric and domineering, Odo will drive conversation. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Odo was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Military. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Odo Wade, Male Human Druid 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)14 (+2) 17 (+3)8 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 9000 sp. Amethyst (150 gp). Red spinel (150 gp). Rose (60 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Masterwork Light steel shield.


Social Check DCs


Wymar Trollope, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a yellow and blue handkerchief worn on his right side. He wears his auburn hair up. His violet eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the north. Wymar was born on a far northern forest where he grew up under the tutelage of his mother, an expert Doctor. He has since lost track of the people in his past.

Motivation: Many giants want him driven away; and he feels kind of lost in life

Flaws: Ugly, Shy, Depressed. Bonds: Enemies, Immigrant, Family. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Wymar Trollope, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Silver holy symbol. 1 Average lock.


Social Check DCs

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