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NPC Generator

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Advanced [show]


Clerebold Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Ugly, Shy, Forgetful. Bonds: Immigrant, Adventurer. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Clerebold Clinton, Male Human Aristocrat 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 16 (+3)15 (+2)
Skills History +2, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Black opal (500 gp). Carnelian (50 gp). Black opal (500 gp). Star rose quartz (50 gp).


Social Check DCs


Norman Blankley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. His blonde hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small island village. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Norman Blankley, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Raymond Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered club and tarnished glaive as well. His hair is black and curly. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Racist, Insane. Bonds: Adventurer. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Raymond Eastoft, Male Human Expert 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Zircon (60 gp). Rich purple corundum (1600 gp). Peridot (60 gp). Violet garnet (400 gp).


Social Check DCs


Gerald Cotton, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. He has a small bristly mustache and wavy white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the south. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Hedonist. Bonds: Immigrant, Family. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Gerald Cotton, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 500 sp. 1 Masterwork Light wooden shield. 1 Breastplate.


Social Check DCs


Peter Warwick, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: This man loves singing and to teach people singing more than just about anything. He is frequently practicing swordplay.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal singing training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic, Fighting. Bonds: Military, Poor. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Peter Warwick, Male Human Adept 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 2000 sp. 2 Smokesticks.


Social Check DCs

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