Arnold Langston, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tan trousers with black and tan striped suspenders. He wears various colorful collared shirts. He has no hair. He wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is an amazing painter.
History: Born in the west to a Weaver, Arnold learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Weaver like his mother before him.
Motivation: To be a Crown-heir again; and further expansion of business
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Weaver
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 700 gp.
Justin Moreno, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tight fitting blue shirt and pants. His long black hair is drawn into a two foot long braid. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. He is an amazing painter.
History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Gifted, Logical. Flaws: Hedonist. Bonds: Nature, Family. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Anthony Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears a violet costume with the symbols of the four houses of cards on his torso. He has a moderate pudge and is not very fit. His hair is long and white with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to settle down with his crush
Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Has a crush, Enemies. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 36 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: Embroidered and bejeweled glove (4000 gp). 1 Minor magic item.
Thomas Lindsay, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and wears blue painted combat armor at almost all times. His moppish white hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born several months after his father was called into army service. Thomas was born on a far eastern plains where he grew up under the tutelage of his father, an expert Map Maker. He has drifted from career to career and currently works as a Map Maker.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he'd like to take his coworkers down a peg
Bonds: Job, Adventurer, Military, Immigrant. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Aldous Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long chestnut beard, and similarly colored long hair. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aldous took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Logical. Bonds: Rich, Attractive, Enemies, Nature. Occupation: Bookbinder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
