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Advanced [show]


John Remington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He keeps his red hair in a pixie cut. His eyes are likewise green.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and wants a kiss

Flaws: Ugly, Disease, Insomniac. Bonds: Has a crush, Military. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Remington, Male Human Ranger 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Dustin Beverly, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Apothecary does. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. He wears his blonde hair up in a very large beehive style do. His skin is flawless and his violet eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Apothecary. He has a small toy that he constantly fidgets with.

History: Born in the east to a Apothecary, Dustin learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He became a Apothecary soon after.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Job, Attractive. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Dustin Beverly, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. Solid gold idol (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Gerald Adley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of the sun god around his neck, and a bastard sword on his belt. His red hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Shy, Insomniac, Ugly. Bonds: Nature. Occupation: Beggar

Voice: German accent

Attributes [hide]

Gerald Adley, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Athletics +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Bernard Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered black stockings. His auburn hair is still thick. His eyes are a pleasant amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He wants to meet his childhood hero; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful. Bonds: Nature, Family, Adventurer. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Bernard Dudley, Male Human Druid 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 6 (-2)18 (+4) 14 (+2)17 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Celestial, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp.


Social Check DCs


Anselm Rayden, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. His white hair has been sun bleached extensively. His brown unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east to a Beggar, Anselm learned a great deal about his mother's area of expertise. A freak accident while working with his Blacksmith mother left him crippled. He now travels the world, in search of power and loot.

Motivation: To be a Blacksmith again; and further expansion of business

Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Job. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Rayden, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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