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NPC Generator

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Advanced [show]


Adam Branson, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, he is not a threatening figure. His silver hair is unkempt and raggedy. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Gifted, Professionalism. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Adam Branson, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Alexandre Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He sports a flattop hair cut. This green eyed easterner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Alexandre was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alexandre's father didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Immigrant. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Alexandre Ashley, Male Human Cleric 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 17 (+3)9 (-1)
Skills Religion +6, Survival +6
Senses Passive Perception 13
Languages Common, Auran, Dwarven, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: Blue sapphire (1600 gp). Eye agate (11 gp). Jet (150 gp).


Social Check DCs


Randal Hailey, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. He wears a small hat to hide his balding. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Enemies, Religious. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Randal Hailey, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)12 (+1) 11 (+0)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Trym Wellington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and carries sickles. His blonde hair is knotted and matted. This gray eyed westerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Impeccable. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Wellington, Male Human Aristocrat 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d10-3, Ranged -1 / 1d10-3, Grapple -3

Possessions: 600 gp.


Social Check DCs


Theodoric Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. He has a dull look in his gray eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Mayor profession.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Priest

Voice: German accent

Attributes [hide]

Theodoric Langdon, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs

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