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NPC Generator

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Advanced [show]


Heward Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He wears his golden hair up in a very large beehive style do. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Doctor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants a kiss; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Athletic. Flaws: PTSD. Bonds: Attractive, Has a crush, Rich. Occupation: Actor

Voice: French accent

Attributes [hide]

Heward Kelsey, Male Human Barbarian 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 13 (+1)17 (+3) 10 (+0)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Giant
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 300 gp. Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item.


Social Check DCs


Roland Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, but even with his fine clothing he looks run-down. He wears his silver hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Bellfounder like his father before him.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Job. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Roland Marlee, Male Human Warrior 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Insight +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. Red-brown spinel (130 gp). Aquamarine (1300 gp).


Social Check DCs


Tim Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his rapier, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His brown hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Tim will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Extrovert, Logical. Flaws: PTSD. Bonds: Poor. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Tim Livingstone, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp. Azurite (10 gp). Jade (80 gp).


Social Check DCs


Peter Dayton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Peter Dayton, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Golden yellow topaz (1200 gp). Citrine (50 gp). Bloodstone (50 gp). Violet garnet (1200 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Trey Browning, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown collared shirt and white pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has brown hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and he wants revenge against dire rats

Ideals: Logical. Flaws: Insane. Bonds: Immigrant, Job, Enemies. Occupation: Server

Voice: Squeaky

Attributes [hide]

Trey Browning, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1500 sp.


Social Check DCs

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