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NPC Generator

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Advanced [show]


Lance Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. He is portly but not overly obese. His long red hair is drawn into a two foot long braid. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Bowyer for hire.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy, Greedy. Bonds: Rich, Job. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Lance Lindsay, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Nature +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adam Churchill, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is styled in orderly dreadlocks. He has brown eyes and a brown hat with a red feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Adam studied abroad. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Slave. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Adam Churchill, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)12 (+1) 6 (-2)13 (+1)
Skills Stealth +1, Survival +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He carries a battered club and tarnished axe as well. He has styled his silver hair well, parting it to the right. His amber eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Fortune-teller profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Fortune-teller again.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Norman Pickering, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 63 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Sardonyx (70 gp). Jet (80 gp). 1 Minor magic item.


Social Check DCs


Don Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. His silver hair has been sun bleached extensively. His eyes are blue and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature, Job. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Don Mitchell, Male Human Warrior 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 9 (-1)14 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Jocelyn Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered quarterstaff and tarnished axe as well. His chestnut hair is long and unkept. His eyes are brown and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Jocelyn Davenport, Male Human Wizard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp. Black star sapphire (1300 gp). Smoky quartz (40 gp). Bloodstone (40 gp).


Social Check DCs

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