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Advanced [show]


Peter Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His hair is cut close to his head. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Professionalism, Gifted, Philantrophist. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Peter Thackeray, Male Human Commoner 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Nicholas Windsor, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a brown coat with blue slacks. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is auburn and curly. His blue unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: Sold as a small child to a wizard, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Gifted. Flaws: Disease, Emotional. Bonds: Mentor, Family. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Windsor, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2900 sp. 1 Chain shirt. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Geoffrey Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears blue trousers with tan and grey striped suspenders. He wears various colorful collared shirts. His hair is silver and very short. His thin eyebrows rest above his beady gray eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Dumph, Male Human Paladin 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp.


Social Check DCs


Anthony Marlee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He tends to wear a large green jacket. His black hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Nature, Family. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Anthony Marlee, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills History +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Goblin
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 50 pp. Onyx (40 gp). Black star sapphire (1500 gp). Violet garnet (400 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Shelly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a violet tunic with black highlights, and long pastel pants that bunch up around his shoes. He has a hunchback. His hair is white and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it.

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Rich, Immigrant. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Guy Shelly, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Solid gold idol (300 gp).


Social Check DCs

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