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NPC Generator

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Advanced [show]


Hunter Anderton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with green colored cloaks and clothing. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Bather, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Addict. Bonds: Adventurer, Poor, Immigrant. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Hunter Anderton, Male Human Wizard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Minor magic item.


Social Check DCs


Gilbert Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is muscular with a powerful set of arms. He has dyed his greying silver hair a little too much giving a sharp silver color. His skin is flawless and his gray eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Gilbert Lincoln, Male Human Rogue 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)15 (+2) 12 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Tourmaline (80 gp). 1 Healer’s kit.


Social Check DCs


Hugh Bradley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and a wedding ring on his left hand. His hair, while still mostly golden, has prominent grey streaks. He has blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his poetry dream.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: In love, Nature. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Hugh Bradley, Male Human Adept 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)8 (-1) 9 (-1)10 (+0)
Skills Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Sapphire pendant on gold chain (700 gp). 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Trey Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His black hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Wants to open a new tavern; and he feels kind of lost in life

Flaws: Ugly, Disease, Depressed. Bonds: Rich, Job, Adventurer. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Trey Blackwood, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 29000 sp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Locksmith. His auburn hair is cut jaggedly and amateurishly. His violet eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his mother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Glassblower again; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Gunter Tattersall, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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