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NPC Generator

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Advanced [show]


John Shirley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. His chestnut hair, when down, is lengthy. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Sage mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

John Shirley, Male Human Barbarian 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 54 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)17 (+3) 17 (+3)14 (+2)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 13
Languages Common, Terran, Giant, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 18000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Miles Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His silver hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the west his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his brother to traveling adventurers.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Family, Poor. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Miles Pickering, Male Human Fighter 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 8 (-1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 600 gp. Jasper (70 gp). Aquamarine (900 gp). Jade (140 gp).


Social Check DCs


Bertram Byron, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight white one piece outfit complete with pants, hood, and a cape. With bright brown hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.

History: Bertram was raised in a hard working conservative environment. A gifted student he started as a Masseuse, but he got bored and became a Sailor. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic, Persistence. Flaws: Insomniac. Bonds: Religious, Job. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Byron, Male Human Warlock 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 14 (+2)7 (-2)
Skills Religion +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Shane Sheldon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a grey and blue robe with the hood down. His long red hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Shane Sheldon, Male Human Warlock 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 8 (-1)14 (+2) 9 (-1)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: Just what you see.


Social Check DCs


Gilbert Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Energy wise he seems alert and responsive.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He struck the Bellfounder job and began his own company from there.

Motivation: He wants revenge against goblins.

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Gilbert Barclay, Male Human Monk 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Iolite (30 gp). Rhodochrosite (11 gp).


Social Check DCs

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