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Advanced [show]


Trym Enfield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, blue cloak. He sports a long chestnut beard, and similarly colored long hair. He has gleaming, smiling green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a great chef.

History: He was born on a small isolated farm. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He has achieved small success as a Glassblower.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Family. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Trym Enfield, Male Human Wizard 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 900 gp. Jeweled anklet (2000 gp). Old masterpiece painting (2000 gp). Gold music box (2000 gp). 1 Minor magic item.


Social Check DCs


Alex Stanford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Barkeep. He has a long golden beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Expand his business.

Flaws: Racist. Bonds: Poor, Religious, Job, Enemies. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Alex Stanford, Male Human Warrior 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 17 (+3)12 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears a broad hat to hide his balding. He has several tiny sapphire earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Rich, Immigrant, Religious. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Henry Hayhurst, Male Human Ranger 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1600 gp. Sard (80 gp). Blue star sapphire (1500 gp). Azurite (16 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Bing, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is brown and very short. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Gifted. Bonds: Attractive, Nature, Poor, Family. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Gerard Bing, Male Human Expert 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)12 (+1) 6 (-2)8 (-1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4

Possessions: 1500 gp. Amethyst (110 gp). Violet garnet (900 gp). Black pearl (900 gp). Rose (60 gp). Amethyst (110 gp). 1 Minor magic item.


Social Check DCs


Arnold Alton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Military, Religious. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Arnold Alton, Male Human Warrior 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 40000 cp. Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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