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Advanced [show]


Richard Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is well dressed, constantly wearing a black suit, tan shirt, and brown tie. He sports a long chestnut beard, and similarly colored long hair. His eyes, though not visible through his cowl, are green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and to end his boredom

Ideals: Gifted, Justice. Flaws: Addict, Mundane. Bonds: Job. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Hailey, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)13 (+1) 11 (+0)17 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Everburning torch. 2 Alchemist’s fire. 5 Acid flasks. 5 Acid flasks.


Social Check DCs


Robert Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His blonde hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Athletic, Persistence, Entrepeneur. Bonds: Enemies. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Garfield, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Zircon (20 gp). Bloodstone (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries spears. His red hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. He also hits on women, regardless of circumstances.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Bonds: Rich, Attractive, Religious, Has a crush. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Trym Stratford, Male Human Druid 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 13 (+1)9 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Giant, Celestial, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Hallewell, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. His red hair is braided into rings. His amber eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Geoffrey was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Fighting, Opinionated. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Geoffrey Hallewell, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 7 (-2)15 (+2)
Skills Religion +4, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Adelard Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He carries a battered hammer and tarnished axe as well. His hair is silver and very short. His eyes are green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 5 years old his parents immigrated from the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Adelard Hayley, Male Human Adept 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 14 (+2)5 (-3)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 3000 sp. Fiery yellow corundum (1300 gp). White opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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