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Advanced [show]


William Stanford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear black pants and tee shirts. He has a long white beard with little hanging trinkets. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Gifted. Flaws: Addict. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

William Stanford, Male Human Sorcerer 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep green spinel (160 gp). Violet garnet (1600 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Norton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and violet workpants. His shirt is red, and he wears a heavy violet leather apron most of the time. He wears his brown hair up. He has gleaming, smiling brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Jeweler mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Gifted. Flaws: Disease, Insane. Bonds: Guardian. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Norton, Male Human Rogue 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)12 (+1) 14 (+2)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Insomniac, Shy. Bonds: Attractive, Adventurer. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Patrick Graham, Male Human Warrior 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 14 (+2)18 (+4)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Randal Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light blue in addition to tight pants. His silver hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.

History: Born to a Baker, his father struggled to pay the bills. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Insomniac, Addict. Bonds: Poor, Job. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Randal Coombs, Male Human Druid 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2900 sp. 1 Hourglass. 1 Masterwork Thieves’ tools.


Social Check DCs


Simon Clare, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown tunic with black highlights, and long tan pants that bunch up around his shoes. His golden hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He is lazy and tries to find solutions quickly.

History: He got into the Assassin business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Assassin.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Lazy. Bonds: Poor, Has a crush, Job. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Simon Clare, Male Human Druid 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 30000 cp.


Social Check DCs

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