Theodoric Gresham, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Sculptor. His golden hair is lengthy and is close to two feet long. His violet eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.
History: He was born in a small plains village. He made a point of taking high paying jobs and getting most of it up front. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist. Bonds: Attractive, Nature, Adventurer. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Alchemist’s fire.
Hunter Ryland, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His black hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.
History: Hunter hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Nothing but the best is good enough for him; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Adventurer, Enemies, Rich. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 700 gp.
Rolf Hampton, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. He has chestnut hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born several months after his father was called into army service. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Rolf and his spouse have recently divorced.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Immigrant. Occupation: Bookbinder
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Guy Vance, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a white collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His blonde hair is cut short with large spiked bangs in the front. He has hazel eyes.
Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing music.
History: Guy was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Guy took refuge in the ruined castle and found the beat up shield and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Artistic, Persistence. Flaws: Impulsive. Bonds: Immigrant, Nature. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 200 gp. An abacus with copper, silver and gold markers (60 gp). Old masterpiece painting (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Everburning torch. 1 Everburning torch.
Randal Hackney, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his auburn hair well, parting it to the right. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Military. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnome, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
