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NPC Generator

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Advanced [show]


Gerald Atterton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is thinning but still full. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Gerald Atterton, Male Human Rogue 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 10 (+0)15 (+2) 16 (+3)10 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +0 / 2d6-3, Ranged +1 / 2d6-2, Grapple -2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Sharps, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality.

Flaws: Depressed, Antagonistic. Bonds: Mentor, Immigrant, Adventurer. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Godfrey Sharps, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Raymond Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of hammers on his belt, each one with a jet on the hilt. He wears his auburn hair up in a very large beehive style do. His eyes are likewise gray.

Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Barkeep, Raymond learned a great deal about his father's area of expertise. He worked as a nervous Barkeep and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Raymond Blakeley, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)8 (-1) 9 (-1)4 (-3)
Skills Intimidation -1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Bertram Harlan, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying brown hair a little too much giving a sharp brown color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Attractive, Nature, Military. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Harlan, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs


Miles Beitz, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an entirely red suit with tan socks and a vest with buckled shoes. His whole body is exceptionally muscular. His auburn hair is lengthy. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Military. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Miles Beitz, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Religion +1, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Rock crystal (40 gp). Bloodstone (40 gp).


Social Check DCs

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