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NPC Generator

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Advanced [show]


Adam Carlton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and chestnut. His brown eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Glassblower business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He struck the Glassblower job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Impeccable, Persistence. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Adam Carlton, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp.


Social Check DCs


Richard Harper, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of hand crossbows on his belt, each one with a emerald on the hilt. He has a long white beard with little hanging trinkets. This gray eyed northerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Family. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Richard Harper, Male Human Sorcerer 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 5 (-3)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 7
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 400 gp. Silver pearl (150 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Mitchell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt and is in decent physical shape. He wears his golden hair up in a very large beehive style do. His brown eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Justice. Flaws: Impulsive, Shy. Bonds: Nature, Enemies. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Cory Mitchell, Male Human Barbarian 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 12000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Solid gold idol (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp).


Social Check DCs


William Walcott, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears many layers of old clothing at all times. He has wavy black hair. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: William hails from a village terrorized by dire rats. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he wants revenge against dire rats

Ideals: Joker, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor, Enemies. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

William Walcott, Male Human Druid 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 14000 sp. Chrysoprase (40 gp). Red spinel (80 gp). 1 Minor magic item.


Social Check DCs


Gunter Barton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: A skeptical and narcissistic man, Gunter's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world

Ideals: Entrepeneur, Athletic, Impeccable. Flaws: Impulsive. Bonds: Attractive. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Gunter Barton, Male Human Monk 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A roughly beaten golden orb (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Tanglefoot bags.


Social Check DCs

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