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NPC Generator

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Advanced [show]


Theobald Copeland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his auburn hair up in a very large beehive style do. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: Born to a Laborer, his father struggled to pay the bills. After coming to the age of reason, Theobald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Adventurer, Poor. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Theobald Copeland, Male Human Rogue 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 12 (+1)7 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp. Moss agate (9 gp). Chrysoberyl (130 gp). Tourmaline (130 gp). 1 Masterwork Musical instrument.


Social Check DCs


Heward Clifton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His blonde hair is smooth and relatively long. His eyes are a pleasant brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Masseuse. He has worked as a Masseuse like his mother before him.

Motivation: To be a Barber again.

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Poor, Job. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Heward Clifton, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 700 sp.


Social Check DCs


Bertram Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is singed and shortened. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Passionate, Joker. Flaws: Ugly, Addict. Bonds: Religious, Adventurer. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Bertram Sutton, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is matted, messy, and big. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Addict, Disease. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

William Brownrigg, Male Human Sorcerer 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. Rock crystal (70 gp). Aquamarine (500 gp). Rose (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Robert Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat, and carries greataxes. His black hair is greasy and uncared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Fortune-teller, who enjoyed hunting, Robert was taken on many hunting expeditions. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Robert Tinley, Male Human Sorcerer 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 200 gp. Alexandrite (1400 gp). Malachite (6 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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