Gomory Clifford, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a violet suit, brown shirt, and tan tie. He has no hair. His green eyes lackadaisically let the world flow into them.
Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments
History: The child of eastern immigrants he idolized his mother. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Nature. Occupation: Shipwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. Violet garnet (900 gp). Black pearl (900 gp).
Gilbert Dryden, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has a large black mantle and cape that has been intricately interwoven into his green robe. His hair is red and curly. He wears large thick round spectacles.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Human artifacts is his passion; and someone believes him a fraud
Ideals: Logical. Bonds: Enemies, Rich, Nature, Adventurer. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 140 pp.
Randal Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and violet robe with the hood down, and carries bastard swords. His hair is golden and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Mercenary father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others
Ideals: Fighting, Athletic. Flaws: Ugly, Fearful, Disease. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Pink pearl (60 gp). Peridot (70 gp).
Percival Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He is dressed in a clean black cloak covering his clean studded leather. He has a hunchback. He wears a Stetson hat to cover his moderate length silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Percival hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has never given up on his singing dream.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many gnolls want him driven away
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Enemies. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Reynard York, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is heavily combed to the right. His eyes, though not visible through his cowl, are amber.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.
History: Reynard hails from a village terrorized by gnolls. From there he went from mercenary job to mercenary job. He left for the south, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and revenge
Ideals: Logical, Impeccable. Bonds: Enemies, Adventurer, Immigrant. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 6 Acid flasks. 1 Antitoxin. 1 Everburning torch. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
