Reynard Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and carries quarterstaffs. He has done his best to style his white hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.
History: He was raised in a desert tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Professionalism. Bonds: Attractive, Nature. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Violet garnet (200 gp). Chrysoberyl (40 gp). Hematite (13 gp).
Godfrey Hastings, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is typically in his Map Maker uniform. He has shaved his head bald. His gray eyes are slightly larger than normal.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Godfrey studied abroad. A gifted student he started as a Miner, but he got bored and became a Map Maker. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, In love. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1700 sp. 1 Darkwood Shield. 1 Half-Plate.
Kyle Marley, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries a battered shortspear and tarnished nunchaku as well. His blonde hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A deeply religious man he believes everything happens for a reason. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a plains tribe. After coming to the age of reason, Kyle took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Religious, Family, Nature. Occupation: Beggar
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Alex Willoughby, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a fancy yellow suit. He has a long black beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.
History: Alex lived on a farm with his father, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Attractive, Family, Job. Occupation: Spy
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thomas Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His hair is always cut to a buzz. His eyes are hazel and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Thomas hails from a village terrorized by drow. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against drow; and revenge
Flaws: Shy, Forgetful. Bonds: Poor, Enemies, In love. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Hematite (11 gp). Rose (50 gp). Coral (130 gp).
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