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NPC Generator

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Advanced [show]


John Marston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, white, dusty cloak. His hair is auburn and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Insomniac, Cynical. Bonds: Adventurer, Family, Job. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

John Marston, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Roland Fulton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses in black turtlenecks beneath a grey coat with tan slacks. His golden hair has been sun bleached extensively. His hazel eyes peer out from beneath his feathered black hat.

Personality: Roland is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Roland has worked very hard to control his curse. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Ideals: Extrovert. Flaws: Fearful, Disease. Bonds: Rich, Enemies. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Roland Fulton, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)12 (+1) 10 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Simon Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has red hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Simon was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Optimist. Flaws: Addict. Bonds: In love, Poor, Adventurer. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Simon Brownrigg, Male Human Expert 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30 pp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Masterwork Musical instrument. 1 Silver holy symbol.


Social Check DCs


Gerard Ryley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a wide-brimmed hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Bonds: Rich, Military, Family. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Gerard Ryley, Male Human Barbarian 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 36 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)13 (+1) 13 (+1)7 (-2)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 900 gp. Freshwater pearl (8 gp). Sardonyx (70 gp). Star rose quartz (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Clifford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a red handlebar mustache and slicked back red hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Manfred took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Logical. Flaws: Disease. Bonds: Rich, Immigrant, Religious, Nature. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Manfred Clifford, Male Human Barbarian 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Hourglass.


Social Check DCs

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