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NPC Generator

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Advanced [show]


Raymond Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears grey leather gloves, a grey jacket, and tight pants. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Family. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Raymond Birkenhead, Male Human Warlock 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 300 gp.


Social Check DCs


Dean Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is covered beneath a completely black helmet.

Personality: Dean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: Dean was raised in a hard working conservative environment. He worked as a nervous Mortician and found it very stressful. He was granted arcane powers by his dying sister.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Impeccable, Gifted. Bonds: Adventurer, Job. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Dean Gracey, Male Human Wizard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 13000 cp.


Social Check DCs


Charles Payton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears white painted combat armor at almost all times. He has moderate length black hair. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Joker. Flaws: Fearful. Bonds: Military, Family. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Charles Payton, Male Human Expert 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)9 (-1) 12 (+1)18 (+4)
Skills Acrobatics +2, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +7

Possessions: 100 pp.


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears many layers of old clothing at all times. He keeps his long auburn hair kept up in a rat tail. His eyes are green and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Poor, Job, Religious, Military. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Aldous Law, Male Human Monk 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Hubert Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his blonde hair to look like a famous performer. His green eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Greedy, Secretive. Bonds: Poor, Job. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Hubert Kitchur, Male Human Sorcerer 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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