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Advanced [show]


Theobald Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Theobald will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Theobald was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Extrovert. Bonds: Adventurer, Job, Rich, Enemies. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Theobald Bradly, Male Human Cleric 9
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 900 gp. Golden yellow topaz (700 gp). Black pearl (700 gp). Violet garnet (700 gp). Deep green spinel (100 gp). Rhodochrosite (4 gp). Deep green spinel (100 gp). Alexandrite (700 gp).


Social Check DCs


Dean Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white costume with the symbols of strength on his torso. His tied-back hair is chestnut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: He comes from a rich northern family. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Professionalism, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Dean Everleigh, Male Human Adept 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 120 pp. Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. He wears his hair in dreadlocks. His eyes are blue and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Ernest studied abroad. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Ernest Merton, Male Human Paladin 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Arcana +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 17000 sp.


Social Check DCs


Charles Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet tunic with brown highlights, and long blue pants that bunch up around his shoes. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He dislikes all the random violence that takes place in the west. He plays an instrument quite well.

History: Born to a Navigator, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Pacifist, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Charles Marlee, Male Human Warlock 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Draconic
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 60 pp. Chalcedony (60 gp). Black opal (400 gp). Sardonyx (60 gp).


Social Check DCs


Alexandre Barney, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has shaved his head bald. He has several tiny emerald earrings on each ear.

Personality: Eccentric and domineering, Alexandre will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business.

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Alexandre Barney, Male Human Sorcerer 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 20 pp. Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item.


Social Check DCs

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