Geoffrey Astley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, violet, dusty cloak. He has a very tight haircut. His amber eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered
History: Geoffrey was born in the north. At a young age he loved to build and create. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Logical, Persistence. Flaws: Ugly, Depressed. Bonds: Adventurer, Slave. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
John Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and has a large blue mantle and cape that has been intricately interwoven into his black robe. His chestnut hair is cut short. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, John studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of his brother; and expand his business
Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Job, Family. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
Patrick Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his monstrous two handed axe. He has a very tight haircut. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.
History: He was born in the west, but his parents moved at a very young age to the north. Patrick was born on a far western desert where he grew up under the tutelage of his mother, an expert Bookbinder. He left for the west, certain he would find work there.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Disciplined. Flaws: Lazy. Bonds: Poor, Immigrant. Occupation: Bookbinder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
John Braxton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses like a well dressed Barkeep does. He keeps his silver hair in a pixie cut. His brown eyes are passionate and lively.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.
History: He was born several months after his father was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor.
Ideals: Logical. Bonds: Job, Adventurer, Military, Nature. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Orc, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Thomas Norton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Baker does. His brown hair is unkempt and raggedy. His eyes are violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the north to a Baker, Thomas learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He has set out to sabotage the competition.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Baker
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp).
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