Robert Branson, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears an entirely tan suit with white socks and a vest with buckled shoes. His whole body is exceptionally muscular. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom; and to reunite with his absent mother
Ideals: Extrovert. Flaws: Ugly, Hedonist, Disease. Bonds: Immigrant. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1800 sp.
Theodoric Tickle, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears violet trousers with black and pastel striped suspenders. He wears various colorful collared shirts. His black hair is cut short. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Marshal profession.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and expand his business
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Baker
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp).
Nicholas Haley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears just a brown suit. His tied-back hair is golden. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses divination through singing.
History: He is the product a well kept family trust fund and as such has never really known need. Nicholas was born on a far western island where he grew up under the tutelage of his father, an expert Spy. He has built up a small fortune and can afford his own way.
Motivation: He would like to get married and retire; and he is greedy
Ideals: Joker, Gifted. Bonds: Rich, Immigrant, Has a crush. Occupation: Spy
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 23000 sp. Hematite (14 gp). Sardonyx (20 gp). Violet garnet (700 gp).
Kyle Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a violet poncho over his likewise colored trousers and shirt. His silver hair has been sun bleached extensively. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Military, Job. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 10 pp. Deep blue spinel (400 gp). Violet garnet (400 gp). Rose (70 gp). Onyx (70 gp).
Chad Barclay, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He wears a top hat to cover his moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.
History: The child of southern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.
Motivation: Sabotage a competitor; and marry his brother to traveling adventurers
Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Family, Job. Occupation: Mortician
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.
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