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John Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His long chestnut hair is drawn into a two foot long braid. His eyes are brown and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly. Bonds: Military, Nature, Rich. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

John Westcott, Male Human Wizard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 400 gp.


Social Check DCs


Alexandre Denholm, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is typically in his Bookbinder uniform, marred by beers. He sports a long auburn beard, and similarly colored long hair. His fierce hazel eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.

History: Born in the north his family was never financially stable. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Bookbinder.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Poor. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Alexandre Denholm, Male Human Expert 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. Jasper (40 gp). Black pearl (600 gp). Red-brown spinel (60 gp). Blue star sapphire (500 gp). Tiger eye turquoise (5 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Dalton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy blue pantaloons and a pastel scarf. He wears his hair in dreadlocks. His violet eyes are passionate and lively.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Farmer for hire.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Enemies. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Bertram Dalton, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp.


Social Check DCs


Heward Cotton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, blue cloak. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Heward took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Heward Cotton, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. Fiery yellow corundum (700 gp). Black pearl (200 gp). Banded agate (6 gp).


Social Check DCs


Hubert Altham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a top hat to cover his moderate length chestnut hair. His amber eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Fighting. Flaws: Emotional, Addict. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Hubert Altham, Male Human Warrior 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)9 (-1) 8 (-1)14 (+2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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