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NPC Generator

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Advanced [show]


Henry Emsworth, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. His tied-back hair is red. His amber eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Gardener. He is afraid of men and trembles around them

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Flaws: Shy, Ugly. Bonds: Job, Religious, Enemies. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Henry Emsworth, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Trey Garrick, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Trey wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Trey Garrick, Male Human Monk 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 15 (+2)8 (-1)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 10000 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Geoffrey Norton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely tan suit with black socks and a vest with buckled shoes. He keeps his black hair in a flapper bob. His eyes are amber and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Shepherd, but he got bored and became a Mayor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Insomniac, Mundane. Bonds: Job. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Geoffrey Norton, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 40000 sp. 1 Masterwork Common Melee.


Social Check DCs


Trey Browning, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He wears his blonde hair down. His eyes are gray and beady.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Trey Browning, Male Human Adept 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Druidic, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 50000 cp.


Social Check DCs


Gomory Ashley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His long blonde hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: The child of a Performer, who enjoyed hunting, Gomory was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Nature, Rich. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Gomory Ashley, Male Human Druid 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. 1 Full Plate.


Social Check DCs

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