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Advanced [show]


Percival Landon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His golden hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found.

Ideals: Disciplined. Flaws: Insane. Bonds: Immigrant, Family, Religious. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Landon, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)18 (+4) 14 (+2)9 (-1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Draconic, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Smokesticks. 4 Acid flasks. 1 Everburning torch.


Social Check DCs


Miles Dumph, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears white leather gloves, a white jacket, and tight pants. He keeps his red hair in a pixie cut. His eyes are a pleasant blue.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Mentor. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Miles Dumph, Male Human Barbarian 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Robert Marley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting brown shirt and pants. His chestnut hair is unkempt and raggedy. His hazel eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He works hard and plays hard.

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Unemployed.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Ugly, Hedonist. Bonds: Poor, Job, Immigrant. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Marley, Male Human Expert 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 sp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs


Kody Rutland, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Eccentric and domineering, Kody will drive conversation. He works hard and plays hard.

History: He was born in the west, but his parents moved at a very young age to the north. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Kody Rutland, Male Human Commoner 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, Deception +3
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his silver hair up. His amber eyes dart from person to person.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Bellfounder business at a young age. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Aldous Law, Male Human Adept 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). Silver chalice with lapis lazuli gems (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Silver chalice with lapis lazuli gems (40 gp).


Social Check DCs

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