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Advanced [show]


Everard Carlyle, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is cut close to his head. He has several tiny opal earrings on each ear.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the south, but his parents moved at a very young age to the east. Everard was born on a far southern forest where he grew up under the tutelage of his mother, an expert Farmer. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he uses money and sex appeal to get what he needs

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich, Immigrant. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Everard Carlyle, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)13 (+1) 5 (-3)8 (-1)
Skills Performance +1
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp.


Social Check DCs


Randal Harper, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is blonde and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Randal's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against brigands

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Enemies, Military. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Harper, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)15 (+2) 9 (-1)17 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Gunter Ansley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He wears a deerstalker hat to cover his moderate length golden hair. His eyes are brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker, Philantrophist. Bonds: Poor, Military, Job. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Gunter Ansley, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Cory Bing, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He got into the Apothecary business at a young age. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Cory Bing, Male Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 40 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a green poncho over his likewise colored trousers and shirt. He is an epitome of beauty. He wears his red hair down. His green eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and to protect his home

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Guardian, Rich. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Wymar Ainsworth, Male Human Aristocrat 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Athletics +0, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs

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