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NPC Generator

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Advanced [show]


Percival Cooper, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with brown lining and desert motifs and is in decent physical shape. His hair is brown and curly. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful brothel owner made him what he is. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well.

Ideals: Impeccable. Flaws: Shy. Bonds: Mentor, Family. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Percival Cooper, Male Human Ranger 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 6
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)3 (-4) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged -1 / 2d6-4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 sp.


Social Check DCs


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He was granted psionic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Athletic, Joker, Gifted. Flaws: Insane. Bonds: Nature. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Thomas Bentham, Male Human Sorcerer 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)8 (-1) 16 (+3)14 (+2)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Lance Blyth, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear black clothing when he does not wear armor. His silver hair is heavily combed to the right. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He was granted druidic powers by his dying sister.

Motivation: Wishes to resurrect an old love; and to reunite with his absent father

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Family, Rich, In love. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Lance Blyth, Male Human Paladin 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 36 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 6 (-2)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Heiser, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Ruler uniform, he is not a threatening figure. His white hair is braided into rings. His eyes are amber and beady.

Personality: He is mildly Human supremacist, though he does not identify as such. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is a Lycanthrope in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Roofer again; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Trym Heiser, Male Human Warlock 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His brown hair is kept up in a ponytail inside a small hat. His eyes are gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Gilbert was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Adventurer, Religious. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Gilbert Whitby, Male Human Adept 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp.


Social Check DCs

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