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Advanced [show]


Dean Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He carries a battered dagger and tarnished trident as well. He has auburn hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Nature, Immigrant. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Addington, Male Human Cleric 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Goblin
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp. Tiger eye turquoise (9 gp). Alexandrite (1600 gp). Red spinel (130 gp). Aquamarine (1600 gp).


Social Check DCs


Drogo Graham, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his morningstar. He has a slight overbite and is overall scrawny. His hair is blonde and very short. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Drogo never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Disciplined, Logical. Bonds: Rich, In love. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Graham, Male Human Monk 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (700 gp). Old masterpiece painting (1300 gp).


Social Check DCs


Clerebold Vance, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple brown robe with black stripes complete with hood. His hair, while still mostly black, has prominent grey streaks. His brown eyes peer out from beneath his top brown hat.

Personality: Always inclined to offer people food he seems plenty friendly. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a Actor, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered painting. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Philantrophist, Artistic. Flaws: Secretive. Bonds: Poor, Enemies. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Clerebold Vance, Male Human Monk 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. Bloodstone (80 gp). Deep blue spinel (700 gp). Eye agate (13 gp). Deep blue spinel (700 gp).


Social Check DCs


Drogo Kendall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His white hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has always had a great fascination with Human culture. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 3 years old his parents immigrated from the south. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and human compassion

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Immigrant, Military. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Drogo Kendall, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Dustin Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He wears light armors faded through time and improper care. His white hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy, Fearful. Bonds: Religious. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Dustin Halsey, Male Human Commoner 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)16 (+3) 7 (-2)12 (+1)
Skills Insight +1, Investigation +6
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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