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NPC Generator

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Advanced [show]


Miles Hayes, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his gray eyes.

Personality: Overbrimming with self-confidence, Miles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Miles lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Family, Slave. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Miles Hayes, Male Human Druid 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 200 gp.


Social Check DCs


Anselm Nibley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair, when down, is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Persistence. Flaws: Lazy, Insane. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Anselm Nibley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 3 Tanglefoot bags. 7 Acid flasks.


Social Check DCs


Richard Shirley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. His hair is always cut to a buzz. His eyes are amber and he is always smoking a pipe.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Professionalism. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Richard Shirley, Male Human Cleric 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 200 gp.


Social Check DCs


Patrick Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a small hat to cover his moderate length black hair. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants his loneliness to end; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Optimist, Logical. Flaws: Insane. Bonds: Has a crush. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Patrick Yeardley, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 25000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Cory Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean violet cloak covering his clean studded leather. His red hair is long and unkept. He wears an eyepatch.

Personality: This man loves painting and to teach people painting more than just about anything. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Cory has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Cory Yardley, Male Human Warrior 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 100 gp. Star ruby (1600 gp). Malachite (14 gp). Jasper (50 gp).


Social Check DCs

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